I'm currently in full-time employment, and not working on any new games right now. But please feel free to check out my resume and get in touch!
Here are a few of the games I worked on as a freelance developer with inkle studios.
Steve Jackson’s Sorcery!Developed and published by inkle. An epic 4-part adventure through a land of monsters, traps and magic. My contributions:
I ported the game from iOS to Android by running the Objective-C code directly on a UIKit emulation layer of my own design (see inkle's blog post, ““Tech Focus: Porting Sorcery! to Android”). By maintaining a common codebase, we were able to release parts 3 and 4 simultaneously on all platforms. The emulation layer also allowed us to rapidly port to Windows and Mac. |
80 DaysDeveloped and published by inkle
Ported from scratch in three months, using the emulation layer I built for the Sorcery! series. |
Last updated: 2023-09-14