More please! Videogames by Iain Merrick

I'm currently in full-time employment, and not working on any new games right now. But please feel free to check out my resume and get in touch!

Here are a few of the games I worked on as a freelance developer with inkle studios.


Steve Jackson’s Sorcery!

Developed and published by inkle.

An epic 4-part adventure through a land of monsters, traps and magic.

My contributions:

  • Android, Mac & Windows ports
  • Cloud server for saved games
  • Ambient audio design (parts 1 & 2)
  • Adaptive camera system (part 4)

I ported the game from iOS to Android by running the Objective-C code directly on a UIKit emulation layer of my own design (see inkle's blog post, ““Tech Focus: Porting Sorcery! to Android”).

By maintaining a common codebase, we were able to release parts 3 and 4 simultaneously on all platforms. The emulation layer also allowed us to rapidly port to Windows and Mac.


80 Days

80 Days

Developed and published by inkle

  • Android edition by Iain Merrick

Ported from scratch in three months, using the emulation layer I built for the Sorcery! series.


Windows, Mac, iOS & Android